Computer Vision in Archaeology: Recent Case Studies
Kevin Cain
Institute for Study and Integration of Graphical Heritage Techniques
Computing for archaeology is a study in contrasts: graphics and vision techniques are still somewhat exotic, but interesting (and difficult) problems abound! In this talk, we'll present a snapshot of current needs in archaeology, framing the discussion with results from the past seven seasons of field work at the memorial temple of Ramses II in Egypt. Topics include: 3d representations of ancient sites, large scale orthomosaics of inscribed wall surfaces, lighting capture, relighting, and site reconstructions. We'll also take a look at efforts to present archaeological results in novel environments, including a new NSF 'full dome' film project Maya Skies and a large digital projection installation in Egypt's Valley of the Kings.
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