Scene Particles: Unregularized Particle Based Scene Flow Estimation
Author:
Simon Hadfield; Richard Bowden
Abstract
In this paper, an 
algorithm is presented for estimating scene flow, which is a richer, 3D 
analogue of Optical Flow. The approach operates orders of magnitude 
faster than alternative techniques, and is well suited to further 
performance gains through parallelized implementation. The algorithm 
employs multiple hypothesis to deal with motion ambiguities, rather than
 the traditional smoothness constraints, removing oversmoothing errors 
and providing significant performance improvements on benchmark data, 
over the previous state of the art. The approach is flexible, and 
capable of operating with any combination of appearance and/or depth 
sensors, in any setup, simultaneously estimating the structure and 
motion if necessary. Additionally, the algorithm propagates information 
over time to resolve ambiguities, rather than performing an isolated 
estimation at each frame, as in contemporary approaches. Approaches to 
smoothing the motion field without sacrificing the benefits of multiple 
hypotheses are explored, and a probabilistic approach to Occlusion 
estimation is demonstrated, leading to 10% and 15% improved performance 
respectively. Finally, a data driven tracking approach is described, and
 used to estimate the 3D trajectories of hands during sign language, 
without the need to model complex appearance variations at each 
viewpoint.
From:
From:
Link: http://personal.ee.surrey.ac.uk/Personal/S.Hadfield/papers/Scene%20particles.pdf
 
 
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