Friday, February 16, 2007

Simulating Thought to Model Terrorists

A rock star among game developers, Silverman and his team of 20 researchers and graduate students at the University of Pennsylvania's Ackoff Center for Advancement of Systems Approaches have gone well beyond any video game in existence. They imbue agents with detailed physiologies that respond to hunger, fatigue, and stress, as well as minds that encompass complex reasoning skills, value systems, and up to 22 emotions. This is the closest a computer comes to simulating a real person, and is at the cutting edge of computational behavior modeling.

[LINK]

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